"Resonant Spaces: Wastelands", videogame exhibited in Control Alt Play, exhibition curated by @arsgames_oficial 🖤 in art center @etopia_zgz ⚡️ from May to November 2022 in Zaragoza.
Video game developed in Unreal Engine 4 by Joan Lavandeira, Sound edited by Mathias Klenner from research together with SofĂa BalbontĂn.
"Resonant Spaces: Wastelands" is part of the research and series of works "Resonant Spaces" that explores the creation of aural architectures through the intervention, registration and acoustic simulation of a series of abandoned infrastructures on the margins of memory and the urban, sublime architectures with strange geometric shapes, uninhabitable places with unique and exacerbated acoustics.
Using a video game the viewer creates a sound and virtual journey through reverberant spaces, liquid spaces for storing oil, water and gas. The virtual space is transformed into a meta-instrument, where the viewer-player composes the sound atmospheres through interaction with the space. Using algorithms to measure sound positions through binaural acoustics and convolutive reverberations, three spaces are reconstructed through simulation as a process of acoustic archeology: a Cooling Tower of an abandoned Thermoelectric Power Plant in Belgium, a Flood Tank in Spain and a World War II Oil Tank in Scotland, with reverberations from 15 to 75 seconds.
https://etopia.es/evento/ctrl-alt-play-alternativas-ludicas-al-control/